Betelim
Pickup · Gestral Arena
Attack
Weapon attack, level 33
3,228
×1 the weapon level table, before points
Lune's Attack
11,583
level 99, weapon level 33, 99 points in Strength, Vitality, Agility
Among Lune's weapons
#11 of 25
by Attack at that build
Grades at level 33
Vit A · Agi S
from Vit D · Agi C at level 1
- No attribute points
- 99 points in Strength, Vitality, Agility
Show the numbers
| Weapon level | No attribute points | 99 points in Strength, Vitality, Agility |
|---|---|---|
| 1 | 45 | 79 |
| 2 | 68 | 120 |
| 3 | 91 | 160 |
| 4 | 121 | 247 |
| 5 | 166 | 338 |
| 6 | 211 | 430 |
| 7 | 256 | 521 |
| 8 | 301 | 614 |
| 9 | 346 | 706 |
| 10 | 419 | 854 |
| 11 | 489 | 997 |
| 12 | 559 | 1,140 |
| 13 | 629 | 1,282 |
| 14 | 699 | 1,425 |
| 15 | 769 | 1,568 |
| 16 | 839 | 1,711 |
| 17 | 909 | 1,853 |
| 18 | 979 | 1,996 |
| 19 | 1,049 | 2,139 |
| 20 | 1,200 | 2,989 |
| 21 | 1,303 | 3,245 |
| 22 | 1,406 | 3,502 |
| 23 | 1,509 | 3,758 |
| 24 | 1,612 | 4,014 |
| 25 | 1,715 | 4,271 |
| 26 | 1,818 | 4,528 |
| 27 | 1,921 | 4,784 |
| 28 | 2,024 | 5,041 |
| 29 | 2,127 | 5,298 |
| 30 | 2,230 | 5,554 |
| 31 | 2,333 | 5,810 |
| 32 | 2,436 | 6,066 |
| 33 | 3,228 | 10,080 |
Grades and passives by weapon level
| Weapon level | Vitality | Agility |
|---|---|---|
| 1–3 | D | C |
| 4–19 | C | B |
| 20–32 | B | A |
| 33 | A | S |
- Weapon level 4
- Using a Skill that consumes Stains increases damage by 20%. Can stack up to 5 times. Resets on using a Skill without consuming Stains.
- Weapon level 10
- On turn start, if no Stains, 2 random Stains are generated.
- Weapon level 20
- +1 AP when Stains are consumed.
Attack per attribute point
| Attribute | Lv 1 | Lv 10 | Lv 20 | Lv 33 |
|---|---|---|---|---|
| Strength | +0.23 | +2.1 | +6.0 | +16.2 |
| Vitality | +0.04 D | +0.76 C | +4.4 B | +20.6 A |
| Agility | +0.08 C | +1.5 B | +7.7 A | +32.4 S |
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
| Level · weapon | Hit | Crit | Crit + weakness |
|---|---|---|---|
| 20 · 10 | 678 | 1,017 | 1,526 |
| 50 · 20 | 2,691 | 4,037 | 6,055 |
| 99 · 33 | 9,999 (cap) | 9,999 (cap) | 9,999 (cap) |
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Lune's weapons by Attack 25
Where to get it 1
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Gestral Village | Chest | Gestral village 7 | 100% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Lune
- Element
- Earth
- Scaling
- Vitality D, Agility C