Saperim
Attack
Weapon attack, level 33
3,067
×0.95 the weapon level table, before points
Lune's Attack
11,080
level 99, weapon level 33, 99 points in Strength, Defense, Luck
Among Lune's weapons
#14 of 25
by Attack at that build
Grades at level 33
Def S · Luc A
from Def C · Luc D at level 1
- No attribute points
- 99 points in Strength, Defense, Luck
Show the numbers
| Weapon level | No attribute points | 99 points in Strength, Defense, Luck |
|---|---|---|
| 1 | 43 | 76 |
| 2 | 65 | 115 |
| 3 | 87 | 154 |
| 4 | 115 | 235 |
| 5 | 158 | 322 |
| 6 | 201 | 410 |
| 7 | 244 | 497 |
| 8 | 286 | 583 |
| 9 | 329 | 670 |
| 10 | 399 | 813 |
| 11 | 465 | 948 |
| 12 | 532 | 1,084 |
| 13 | 598 | 1,219 |
| 14 | 665 | 1,355 |
| 15 | 731 | 1,490 |
| 16 | 798 | 1,626 |
| 17 | 864 | 1,761 |
| 18 | 931 | 1,898 |
| 19 | 997 | 2,032 |
| 20 | 1,140 | 2,839 |
| 21 | 1,238 | 3,083 |
| 22 | 1,336 | 3,328 |
| 23 | 1,434 | 3,571 |
| 24 | 1,532 | 3,816 |
| 25 | 1,630 | 4,060 |
| 26 | 1,728 | 4,303 |
| 27 | 1,825 | 4,545 |
| 28 | 1,923 | 4,789 |
| 29 | 2,021 | 5,033 |
| 30 | 2,119 | 5,278 |
| 31 | 2,217 | 5,521 |
| 32 | 2,315 | 5,765 |
| 33 | 3,067 | 9,577 |
Grades and passives by weapon level
| Weapon level | Defense | Luck |
|---|---|---|
| 1–3 | C | D |
| 4–19 | B | C |
| 20–32 | A | B |
| 33 | S | A |
- Weapon level 4
- Using a Gradient Attack generates 1 additional Light Stain.
- Weapon level 10
- When a Fire Stain is generated, a Lightning Stain is also generated. Once per turn.
- Weapon level 20
- Gradient Attacks and Gradient Counters deal 50% more damage.
Attack per attribute point
| Attribute | Lv 1 | Lv 10 | Lv 20 | Lv 33 |
|---|---|---|---|---|
| Strength | +0.22 | +2.0 | +5.7 | +15.4 |
| Defense | +0.08 C | +1.5 B | +7.3 A | +30.8 S |
| Luck | +0.04 D | +0.73 C | +4.2 B | +19.6 A |
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
| Level · weapon | Hit | Crit | Crit + weakness |
|---|---|---|---|
| 20 · 10 | 654 | 981 | 1,472 |
| 50 · 20 | 2,586 | 3,879 | 5,819 |
| 99 · 33 | 9,999 (cap) | 9,999 (cap) | 9,999 (cap) |
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Luck as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Lune's weapons by Attack 25
Where to get it 7
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Falling Leaves | Enemy drop | Sapling | 100% |
| Flying Manor | Enemy drop | Sapling | 100% |
| The Continent | Enemy drop | Sapling | 100% |
| Not placed in a level | Enemy drop | Chromatic Sapling | 100% |
| Not placed in a level | Enemy drop | Sapling Alternative A | 20% |
| Not placed in a level | Enemy drop | Sapling Alternative B | 20% |
| Not placed in a level | Enemy drop | Sapling Alternative C | 20% |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Lune
- Element
- Lightning
- Scaling
- Defense C, Luck D