Almanauts
Clair Obscur: Expedition 33
WeaponFireVerified for build 23765773
Chantenum icon

Chantenum

Attack

Weapon attack, level 33
2,841
×0.88 the weapon level table, before points
Maelle's Attack
10,374
level 99, weapon level 33, 99 points in Strength, Agility, Luck
Among Maelle's weapons
#20 of 25
by Attack at that build
Grades at level 33
Agi A · Luc S
from Agi D · Luc C at level 1
02,5005,0007,50010,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Agility, Luck
Weapon attack = ceil(0.88 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Agility, Luck
14071
260106
381143
4107218
5147300
6186379
7226461
8265541
9305622
10369752
11431879
124921,003
135541,129
146161,256
156771,380
167391,507
178001,631
188621,757
199241,884
201,0562,631
211,1472,856
221,2383,083
231,3283,308
241,4193,534
251,5103,761
261,6003,985
271,6914,211
281,7824,438
291,8724,662
301,9634,888
312,0545,115
322,1445,340
332,8418,871

Grades and passives by weapon level

Weapon levelAgilityLuck
1–3DC
4–19CB
20–32BA
33AS
Weapon level 4
On turn start, if Stanceless, switch to Offensive Stance.
Weapon level 10
Fire Skills cost 1 less AP.
Weapon level 20
+1 Shield on switching to Offensive Stance.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.20+1.9+5.3+14.3
Agility+0.04 D+0.67 C+3.9 B+18.1 A
Luck+0.07 C+1.3 B+6.7 A+28.5 S

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 106179261,388
50 · 202,4393,6595,488
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Agility, Luck as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Chantenum

StanceDealtTakenHitCrit
Stanceless×1×12,4393,659
Offensive×1.5×1.53,6595,488
Defensive×1×0.52,4393,659
Virtuose×3×17,3179,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,439 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 1

AreaSourceWherePrice or chance
SirèneMerchantSirene
area from the merchant's name
price 3,000

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Fire
Scaling
Agility D, Luck C