Almanauts
Clair Obscur: Expedition 33
WeaponPhysicalVerified for build 23765773
Duenum icon

Duenum

Attack

Weapon attack, level 33
2,421
×0.75 the weapon level table, before points
Maelle's Attack
9,064
level 99, weapon level 33, 99 points in Strength, Defense, Agility
Among Maelle's weapons
#25 of 25
by Attack at that build
Grades at level 33
Def S · Agi A
from Def C · Agi D at level 1
02,0004,0006,0008,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Defense, Agility
Weapon attack = ceil(0.75 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Defense, Agility
13460
25190
369121
491185
5125255
6159324
7192391
8226461
9260530
10315642
11367748
12420857
13472962
145251,071
155771,176
166301,285
176821,390
187351,499
197871,604
209002,241
219782,435
221,0552,627
231,1322,819
241,2093,011
251,2873,205
261,3643,397
271,4413,589
281,5183,780
291,5963,975
301,6734,166
311,7504,358
321,8274,550
332,4217,561

Grades and passives by weapon level

Weapon levelDefenseAgility
1–3CD
4–19BC
20–32AB
33SA
Weapon level 4
In Defensive Stance, gaining AP also gives 1 AP to allies.
Weapon level 10
If Stanceless, Base Attack switches to Defensive Stance.
Weapon level 20
+1 AP on Stance switch.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.17+1.6+4.5+12.1
Defense+0.06 C+1.1 B+5.7 A+24.3 S
Agility+0.03 D+0.57 C+3.3 B+15.5 A

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 105528281,242
50 · 202,1653,2484,871
99 · 339,0649,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Duenum

StanceDealtTakenHitCrit
Stanceless×1×12,1653,248
Offensive×1.5×1.53,2484,871
Defensive×1×0.52,1653,248
Virtuose×3×16,4959,743

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,165 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 4

AreaSourceWherePrice or chance
Stone Wave CliffsChestSea cliff 12100%
Not placed in a levelEnemy dropMage Cultist20%
Not placed in a levelEnemy dropMage Cultist100%
Not placed in a levelEnemy dropChromatic Mage Cultist100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Physical
Scaling
Defense C, Agility D