Almanauts
Clair Obscur: Expedition 33
WeaponIceVerified for build 23765773
Coldum icon

Coldum

Attack

Weapon attack, level 33
2,583
×0.8 the weapon level table, before points
Maelle's Attack
9,569
level 99, weapon level 33, 99 points in Strength, Vitality, Defense
Among Maelle's weapons
#22 of 25
by Attack at that build
Grades at level 33
Vit S · Def A
from Vit C · Def D at level 1
02,5005,0007,50010,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Vitality, Defense
Weapon attack = ceil(0.8 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Vitality, Defense
13664
25597
373129
497198
5133271
6169345
7205418
8241492
9277565
10336685
11392800
12448914
135041,027
145601,141
156161,256
166721,370
177281,485
187841,598
198401,713
209602,391
211,0432,597
221,1252,801
231,2083,008
241,2903,213
251,3723,418
261,4553,624
271,5373,828
281,6204,034
291,7024,239
301,7844,443
311,8674,651
321,9494,853
332,5838,066

Grades and passives by weapon level

Weapon levelVitalityDefense
1–3CD
4–19BC
20–32AB
33SA
Weapon level 4
Self-Heal by 2% Health on dealing a Critical hit.
Weapon level 10
+50% Critical Chance while in Defensive Stance.
Weapon level 20
If Stanceless, Base Attack switches to Defensive Stance.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.18+1.7+4.8+13.0
Vitality+0.07 C+1.2 B+6.1 A+25.9 S
Defense+0.03 D+0.61 C+3.5 B+16.5 A

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 105788671,301
50 · 202,2713,4075,110
99 · 339,5699,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Defense as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Coldum

StanceDealtTakenHitCrit
Stanceless×1×12,2713,407
Offensive×1.5×1.53,4075,110
Defensive×1×0.52,2713,407
Virtuose×3×16,8139,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,271 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 1

AreaSourceWherePrice or chance
Not placed in a levelMerchantGrandis stationprice 3,000

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Ice
Scaling
Vitality C, Defense D