Almanauts
Clair Obscur: Expedition 33
WeaponLightningVerified for build 23765773
Clierum icon

Clierum

Attack

Weapon attack, level 33
3,196
×0.99 the weapon level table, before points
Maelle's Attack
11,484
level 99, weapon level 33, 99 points in Strength, Defense, Agility
Among Maelle's weapons
#15 of 25
by Attack at that build
Grades at level 33
Def A · Agi S
from Def D · Agi C at level 1
02,5005,0007,50010,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Defense, Agility
Weapon attack = ceil(0.99 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Defense, Agility
14579
268120
391160
4120245
5165337
6209427
7254518
8298608
9343699
10415846
11485989
125541,129
136231,271
146931,412
157621,554
168311,694
179001,835
189701,977
191,0392,118
201,1882,958
211,2903,213
221,3923,467
231,4943,721
241,5963,975
251,6984,230
261,8004,482
271,9024,737
282,0044,991
292,1065,245
302,2085,499
312,3105,754
322,4126,006
333,1969,981

Grades and passives by weapon level

Weapon levelDefenseAgility
1–3DC
4–19CB
20–32BA
33AS
Weapon level 4
Critical hits with Skills give 2 AP. Once per turn.
Weapon level 10
20% increased Lightning damage with Skills.
Weapon level 20
+50% Critical Chance while in Offensive Stance.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.23+2.1+6.0+16.0
Defense+0.04 D+0.76 C+4.3 B+20.4 A
Agility+0.08 C+1.5 B+7.6 A+32.1 S

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 106731,0101,514
50 · 202,6704,0056,008
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Clierum

StanceDealtTakenHitCrit
Stanceless×1×12,6704,005
Offensive×1.5×1.54,0056,008
Defensive×1×0.52,6704,005
Virtuose×3×18,0109,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,670 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 1

AreaSourceWherePrice or chance
Not placed in a levelEnemy dropSeething Boucheclier100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Lightning
Scaling
Defense D, Agility C