Almanauts
Clair Obscur: Expedition 33
WeaponIceVerified for build 23765773
Plenum icon

Plenum

Attack

Weapon attack, level 33
3,035
×0.94 the weapon level table, before points
Maelle's Attack
10,981
level 99, weapon level 33, 99 points in Strength, Defense, Luck
Among Maelle's weapons
#17 of 25
by Attack at that build
Grades at level 33
Def A · Luc S
from Def D · Luc C at level 1
02,5005,0007,50010,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Defense, Luck
Weapon attack = ceil(0.94 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Defense, Luck
14376
264114
386153
4114233
5157320
6199406
7241492
8283577
9326665
10394803
11460938
125261,072
135921,207
146581,342
157231,474
167891,609
178551,743
189211,878
199872,012
201,1282,809
211,2253,052
221,3223,293
231,4193,534
241,5163,776
251,6134,017
261,7094,256
271,8064,498
281,9034,739
292,0004,982
302,0975,223
312,1945,464
322,2905,703
333,0359,478

Grades and passives by weapon level

Weapon levelDefenseLuck
1–3DC
4–19CB
20–32BA
33AS
Weapon level 4
On turn start, if Stanceless, switch to Defensive Stance.
Weapon level 10
In Defensive Stance, double Break damage.
Weapon level 20
Support Skills cost 1 less AP.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.22+2.0+5.7+15.2
Defense+0.04 D+0.72 C+4.1 B+19.4 A
Luck+0.08 C+1.4 B+7.2 A+30.5 S

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 106489721,458
50 · 202,5653,8485,771
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Luck as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Maelle's stances with Plenum

StanceDealtTakenHitCrit
Stanceless×1×12,5653,848
Offensive×1.5×1.53,8485,771
Defensive×1×0.52,5653,848
Virtuose×3×17,6959,999 (cap)

Each stance multiplies every hit Maelle deals and takes. Hits use her Attack of 2,565 at level 50, weapon level 20, 50 points each.

Maelle's weapons by Attack 25

  1. Tissenum13,601 Vit D Agi C
  2. Glaisum13,098 Def C Agi D
  3. Esqium12,994 Def D Agi C
  4. Barrier Breaker12,794 Def C Agi D
  5. Melarum12,695 Vit C Luc D
  6. Licorum12,591 Agi D Luc C
  7. Facesum12,492 Vit D Luc C
  8. Chalium12,189 Vit D Agi C
  9. Sekarum12,088 Vit C Agi D
  10. Yeverum11,989 Def C Agi D
  11. Veremum11,786 Vit D Luc C
  12. Volesterum11,786 Vit D Agi C
  13. Lithum11,583 Agi D Luc C
  14. Stalum11,583 Def C Luc D
  15. Clierum11,484 Def D Agi C
  16. Battlum11,080 Def C Luc D
  17. Plenum10,981 Def D Luc C
  18. Seashelum10,881 Def D Agi C
  19. Medalum10,577 Def C Agi D
  20. Chantenum10,374 Agi D Luc C
  21. Brulerum10,071 Agi D Luc C
  22. Coldum9,569 Vit C Def D
  23. Jarum9,569 Def C Luc D
  24. Maellum9,542 Vit C
  25. Duenum9,064 Def C Agi D
Maelle's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 1

AreaSourceWherePrice or chance
Not placed in a levelEnemy dropGlaise100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Maelle
Element
Ice
Scaling
Defense D, Luck C